Tuesday,5 July 2022
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STEM Video Game Challenge 2013

Learning by playing


The winners of the STEM Video Game Challenge this year will get an invitation to the White House Science Fair, Forbes Magazine reports. This is the second year in a row that the winners of the game challenge will be honored with an invitation, a sign of the Obama Administration’s growing recognition of the importance of games in education.

TheNational STEM Video Games Challenge invites middle- and high-schoolers to put their game-making skills to the test by creating games that help students learn science, technology engineering and math concepts in a more entertaining and engaging way.

In its three years of existence, the nationwide competition – which is presented by Joan Ganz Cooney Center at the Sesame Workshop and E-Line Media – has attracted an impressive lineup of sponsors, including the Xbox 360 maker Microsoft and the Entertainment Software Foundation.

President Obama hosted the first White House Science Fair in late 2010. The fair is part of his Educate to Innovate campaign, which aims to encourage excellence in math and science.

The White House invitation sends a strong signal that video games are becoming increasingly recognized as a tool to deliver learning rather than a time-waster that distracts students. This is good news for everyone in video game industry, from consumers to designers, because with the lessening of stigma comes increasing acceptance and investment.

Obama Administration is encouraging more young people to take up technology in general and game development in particular as a career.

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